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Online Video & Web TV News Roundup: July Edition


It’s a summer time. The summer season is at its height, and it’s getting harder and harder to concentrate on work and studies. What wonder? All manner of people opt for sea trips, ecotourism, and surfing, rock climbing or just lying on the beach in the sun and while away the time.

Nobody wants to strain every nerve, work hard, stretch the imagination and one’s eyes. Relax! It’s the only reason why the summer time was invented at our consideration, folk! It’s like long-lasting weekends.

Despite the high season, still we are proud to bring you some more weird and wonderful news. There’ve been loads of peculiar and quirky rumors and facts in online video and web TV sphere over the last few weeks. So, what events are in the movement and popular?

  • According to daily updatable data on iPhone at TechCrunch, we came to a conclusion that this device has occupied a steady position in the market niche of mobile and web 2.0 worlds. So, for example, iPhone App Store Has Launched (Updated) tells us that there’re lots of app pages available now. Some of them are free, therefore those iPhone users who have 2.0 software, find it interesting to browse and find something useful.
  • I believe Brightcove isn’t in want of additional advertising. Insidedigitalmedia.com interviewed Adam Berrey, the Senior Vice President of Marketing and Strategy at Brightcove. The discussion was devoted to introduced a new version of the web video delivery service, considered to be more search-friendly and capable of adjusting the screen images for fluctuating bandwidth.
  • Wow, I happened upon “What are the Benefits of Adding Video to your Blog?”. And you know what I found? Users themselves ask this question. Now wonder, there’re many probloggers who use videos as a graphic example making their bloggs. Don’t know what to say? Express your ideas via videos.
  • The post Good Summary of Potential Video Game Monetization Methods by Jay Baage tells us about David Perry, Chief Creative Officer of Acclaim Games, who has identified 29 possible ways to monetize video games. And a tag line is that game industry has to diversify its revenue stream in the face of competition, piracy and the economy.

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